Campaign Mastery


Expert advice on creating and running exceptional campaigns. Winner, Silver Ennie 2016 for Best RPG Blog!
  1. This series is a concordance of Seasonal Summations for different locales around the world. That serves a number of different functions: it provides a climatic baseline from which any number of analogues, regardless of campaign genre, can be generated; it compares and contrasts different locations, enabling the reader (and the author) to start getting a […]
  2. With the 2nd part of the series containing some of the locations of greatest climatic diversity or other significant recent history that needed discussion, it threatened to grow far too large for ready consumption. That necessitated a restructuring of this series into twenty parts instead of the sixteen originally planned. Actually, the original plan was […]
  3. You learn something new every day, and today’s example was a small factoid: IQs are increasing so rapidly that the average person today would have scored an IQ of 130 a century ago, qualifying as “gifted”. Projecting Forwards Since the average back then was defined as a score of 100, that’s a rise of 3 […]
  4. I get all sorts of articles offered to me here at Campaign Mastery. Some are completely irrelevant to the purpose of the site, others so poorly written as to be unpublishable. On rare occasions, one hits the ball out of the park. Some, however, are like this guest article: very well written, articulate in making […]
  5. Who among you watches “Who Do You Think You Are?” It might be that not everyone gets the opportunity, but for anyone who does, it is an excellent series that is well worth your time. By connecting actual people (celebrities, but actual people nevertheless) with history, it helps to bring history to life. In the […]
  6. Since day one of the first part being published, this series has consistently had an entry amongst the top ten here at Campaign Mastery. Whether that magic continues or is subject-dependent remains to be seen, but – for now – I have to consider the serial blog format a success! Part 1 of this series […]
  7. This weekend’s session of the Zenith-3 campaign was a great success, and one of the big reasons for that was the real sense that the PCs were fully integrated elements within the game world. This article is going to look at some of the major reasons for that so that you can do it in […]
  8. Fear Itself Fear is an enemy every GM will have to deal with on occasion; that’s simple reality. But fear comes in many different shapes and sizes, and many different intensities. The level of Fear that few of us ever have to deal with (phobias excepted) is the sort of fear that paralyzes, that washes […]